The third-person action-RPG from Toadman Interactive, Sold Out and Game Odyssey called 불멸의 : 연결되지 않은 공식적으로 시작했다. PC, PS4, and for the X 박스 하나, along with support for the Xbox One X and its advanced features.
The game centers around a celestial savior who is finally unchained from his eternal prison where he attempts to acquire high-end weapons, defeat brutal foes, and attempt to save the cosmos from a catastrophic event.
The launch trailer for the game gives you a small taste of what to expect from the game, but don’t expect a lot of solid gameplay clips in the trailer. Most of it is in-engine or cinematics with small spurts of third-person action sprinkled in in-between.
The game attempts to mix the Soulsborne concept with third-person over-the-shoulder shooting. It creates this kind of hack-and-slash, projectile-based hybrid that’s a little bit like a cross between 서지 그리고, 너무 인간적.
The combat at least appears to give you a solid mixture of back-and-forth melee and TPS action, so you can seamlessly switch between hacking and slashing enemies or shooting them down with a variety of weapons.
The development studio is also currently working on additional updates for the game, as well as patches so that it can take advantage of the PS4 Pro and Xbox One X hardware.
A lot of people are in love with the “Children of the Sun” instrumental from Thomas Bergersen.
Others were more interested how the trailer garnered so many views in such a short amount of time.
I imagine that a game like 불멸의 묶여 있지 않은 is going to have an uphill sales battle given that it’s launching right in between 놀라운 일의 스파이더 맨 그리고, 무덤 침입자의 그림자. Nevertheless, if you were interested in learning more, you can do so by visiting the 공식 웹 사이트.