The upcoming action-oriented hack-and-slash game with some third-person shooting elements and a sci-fi motif called 불멸의 : 연결되지 않은 will receive its first closed alpha test, set to take place this March for PC 게이머.
You can sign up for the closed alpha right now over on the 공식 가입 페이지.
The full game will be available for home consoles and PC, including the X 박스 하나 그리고, PS4, but for now the developers at Sold Out and Toadman Interactive want to focus on finding and fixing some of the more important problem areas before rolling the full game out later this year for a wide audience.
The hardcore action-RPG’s closed alpha will start on Thursday, March 8th and will run up through Monday, March 12th. So you’ll have all weekend to get in on the game and attempt to check out the first two locations of 불멸의 : 연결되지 않은. The focus will be on third-person gunplay and the up-close-and-personal melee combat.
If you haven’t seen the game in action yet, a brand new trailer was released for 불멸의 : 연결되지 않은 to give you a better idea of what to expect.
The dystopian premise and techno-Gothic aesthetic really does remind me a lot of Silicon Knights’ 너무 인간적.
The gameplay itself attempts to mix and match hack-and-slash melee combat with TPS mechanics. And by this, I mean being able to seamlessly switch between shooting an enemy and slashing an enemy within the span of a split-second. You can switch back and forth to take down the foes standing in your path, or attempt to identify a weakness where some of them might be defensively better against long range weapons but weak against swords and spears.
If there’s a good combination of mixing and matching tactical requirements to take down different foes, not unlike 타락의 지배자, I think there could definitely be hope for 불멸의 : 연결되지 않은 to find its own niche and own it like a pimp.
Now if the trailer above looked kind of rough around the edges it’s because it is rough around the edges. Robin Flodin, CEO of Toadman Interactive, explained that the whole point of the closed alpha is to gather feedback and smooth over some of those jagged edges in the gameplay so that it will be a smooth-as-butter experience when it launches later this year…
“We’re taking player feedback incredibly seriously, and we hope that by putting the game into the hands of hardcore action-RPG fans now, we’ll be able to gather feedback that helps us create an even better title in time for launch, and a game that fans of the genre will truly want to play.”
The full version of the game will be available both digitally and physically for the Xbox One, PS4 and PC. You can learn more by visiting the 공식 웹 사이트.